[Inkscape] Inkscape 0.92.1pre2 (release candidate) now available
This is a pre-release for the upcoming stable bugfix release 0.92.1. Download it at:
https://inkscape.org/en/download/development-versions
The release is:
0.92.1pre2 Source Tarball Bzip https://inkscape.org/en/gallery/item/10661/inkscape-0.92.1pre2.tar.bz2
We are now in final freeze prior to release. Barring any last minute issues, 0.92.1 will be identical to the above tarball except for the version number. We'll let things settle for a few days and hopefully finalize the release this weekend.
== Translations ==
Translation work is done. Please hold off on further updates until we're ready to start work on 0.92.2.
== Future Releases ==
0.92.2-targeted bugfixing work can begin on the 0.92.x branch once the 0.92.1 tarball's been cut, probably this weekend. A schedule will be established at that time as well, targeting a 0.92.2 release in April.
A 0.92.3 release sometime around July seems likely. I'm hoping to continue with subsequent point releases on a roughly 2-3 month interval, so users can depend on the 0.92 series as a 'long term stable' (LTS) product.
Work towards 0.93 is already underway in Inkscape's trunk repository. In order to modernize Inkscape for ongoing maintenance, there are several large transitions we need to undertake, including a move to Gtk3, re-engineering the Mac OS X installation packaging, introduction of C++-11 code constructs, dropping of our legacy automake build system, migration of the project to git, and more. We had elected to hold off on these transitions for 0.92 so that release could focus on long term stability first and foremost, with 0.93's focus being on taking the more aggressive steps to move Inkscape forward.
I am hoping a 0.93 release can be achieved within the calendar year, though much work remains. Assistance with testing is invaluable and I hope many people will join in following the trunk codebase; however, I know that building Inkscape can be a challenge, and we lack nightly builds on a few platforms, so I may attempt some form of interim snapshot preview release this summer to enable some broader testing before we're too far through 0.93's development cycle.
Bryce
On Wed, Feb 08, 2017 at 02:33:27PM -0800, Bryce Harrington wrote:
This is a pre-release for the upcoming stable bugfix release 0.92.1. Download it at:
https://inkscape.org/en/download/development-versions
The release is:
0.92.1pre2 Source Tarball Bzip https://inkscape.org/en/gallery/item/10661/inkscape-0.92.1pre2.tar.bz2
We are now in final freeze prior to release. Barring any last minute issues, 0.92.1 will be identical to the above tarball except for the version number. We'll let things settle for a few days and hopefully finalize the release this weekend.
And release notes are here:
http://wiki.inkscape.org/wiki/index.php/Release_notes/0.92.1
== Translations ==
Translation work is done. Please hold off on further updates until we're ready to start work on 0.92.2.
== Future Releases ==
0.92.2-targeted bugfixing work can begin on the 0.92.x branch once the 0.92.1 tarball's been cut, probably this weekend. A schedule will be established at that time as well, targeting a 0.92.2 release in April.
A 0.92.3 release sometime around July seems likely. I'm hoping to continue with subsequent point releases on a roughly 2-3 month interval, so users can depend on the 0.92 series as a 'long term stable' (LTS) product.
Work towards 0.93 is already underway in Inkscape's trunk repository. In order to modernize Inkscape for ongoing maintenance, there are several large transitions we need to undertake, including a move to Gtk3, re-engineering the Mac OS X installation packaging, introduction of C++-11 code constructs, dropping of our legacy automake build system, migration of the project to git, and more. We had elected to hold off on these transitions for 0.92 so that release could focus on long term stability first and foremost, with 0.93's focus being on taking the more aggressive steps to move Inkscape forward.
I am hoping a 0.93 release can be achieved within the calendar year, though much work remains. Assistance with testing is invaluable and I hope many people will join in following the trunk codebase; however, I know that building Inkscape can be a challenge, and we lack nightly builds on a few platforms, so I may attempt some form of interim snapshot preview release this summer to enable some broader testing before we're too far through 0.93's development cycle.
Bryce
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