On Wed, Feb 08, 2017 at 02:33:27PM -0800, Bryce Harrington wrote:
This is a pre-release for the upcoming stable bugfix release 0.92.1.
Download it at:
The release is:
0.92.1pre2 Source Tarball Bzip
We are now in final freeze prior to release. Barring any last minute
issues, 0.92.1 will be identical to the above tarball except for the
version number. We'll let things settle for a few days and hopefully
finalize the release this weekend.
And release notes are here:
== Translations ==
Translation work is done. Please hold off on further updates until
we're ready to start work on 0.92.2.
== Future Releases ==
0.92.2-targeted bugfixing work can begin on the 0.92.x branch once
the 0.92.1 tarball's been cut, probably this weekend. A schedule will
be established at that time as well, targeting a 0.92.2 release in
A 0.92.3 release sometime around July seems likely. I'm hoping to
continue with subsequent point releases on a roughly 2-3 month interval,
so users can depend on the 0.92 series as a 'long term stable' (LTS)
Work towards 0.93 is already underway in Inkscape's trunk repository.
In order to modernize Inkscape for ongoing maintenance, there are
several large transitions we need to undertake, including a move to
Gtk3, re-engineering the Mac OS X installation packaging, introduction
of C++-11 code constructs, dropping of our legacy automake build system,
migration of the project to git, and more. We had elected to hold off
on these transitions for 0.92 so that release could focus on long term
stability first and foremost, with 0.93's focus being on taking the more
aggressive steps to move Inkscape forward.
I am hoping a 0.93 release can be achieved within the calendar year,
though much work remains. Assistance with testing is invaluable and I
hope many people will join in following the trunk codebase; however, I
know that building Inkscape can be a challenge, and we lack nightly
builds on a few platforms, so I may attempt some form of interim
snapshot preview release this summer to enable some broader testing
before we're too far through 0.93's development cycle.
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