On Thu, Sep 22, 2005 at 10:20:45PM +0100, Alan Horkan wrote:
However, I need to know people's desires for what we want to do going forward.
The main issue is that we need a compelling objective to focus on for the coming year; something that most of us would be motivated to work on, and that needs a team effort (as opposed to simply requiring one of our several UberHackers to knock out over a couple weekends!)
A roadmap is more than just a todo list; if that's all we needed, then we'd not need anything more than the Bug/RFE tracker. A roadmap is supposed to be a longer range, larger scope thing that helps guide us to some goal far in the distance. It's a blueprint we can use to enable ourselves to achieve something extremely ambitious.
So anyway, what largish objectives do folks feel like having our project focus on for the next year or so? What would you all like to contribute to as a team?
Animation is a pretty Large goal.
Full SVG Tiny support is a smaller goal, and looking back at implementing the SVG specifications seems like a good way to refocus Inkscape on its core goals.
Need I say more?
SVG Tiny is a good idea. I think previously we identified SVG Tiny compliance as our condition to releasing Inkscape 1.00.
What do others think? What if we restructured the roadmap to enable us to attack and achieve this objective?
Bryce