
Kent Tenney wrote:
Windows only if there's a well-documented and reliable way to configure a free C++ toolchain.
As I said we have a number of people developing on Windows and we provide a couple of packages that make entry very simple for new windows developers. There are a number of docs scattered around detailing how to compile inkscape on various platforms. I will point out a few things here to get you started and offer to attempt answering any questions you have on or off list. Additionally the irc/jabber chatroom is an excellent place to get realtime help from people who know how to make this stuff work.
First you will want to checkout a copy of the Inkscape source tree from SVN. The URI you need to use can be found on the Inkscape website. ( http://inkscape.org/svn.php?lang=en ) On windows I strongly recommend using TortoiseSVN. ( http://tortoisesvn.tigris.org/ )
Next you will want to grab our helpful archives from Modevia. ( http://inkscape.modevia.com/win32libs/?C=M;O=D ) You will need both the compiler and the library bundle. Links to the latest versions are
http://inkscape.modevia.com/win32libs/mingw-4.2.0-070518.7z http://inkscape.modevia.com/win32libs/gtk210-070715.7z
The compiler should be unzipped at c:\mingw and the libraries should be unzipped at c:\gtk210. (If you choose to put them elsewhere you will need to edit the paths in mingwenv.bat (coming up later).) Oh, you'll need 7zip for decompression. ( http://www.7-zip.org/ )
Once you have all the files you need you'll be able to follow the the build instructions at on the wiki. ( http://wiki.inkscape.org/wiki/index.php/Win32Port )
Aaron Spike