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bulia byak wrote:
Nathan, let me respectfully disagree.
...
Can we stop treating this as a commercial project whose main aim is to maximise user base? I've been on such projects before, and they usually die a horrible death.
If a project has managed to gain a good user base, it doesn't already sound like "horrible death" to me, regardless of what lies ahead. Projects that die _without_ users look much more pitiful.
Yes, that's why I want balance. I am saying that making the aim 'lots of users' is bad. You're saying 'making no users is bad'. I'm trying to say "Lets not emphasize user base, rather get things done." This means that if a decision is between more users or easier for developers, I say we take the easier for developers option.
In this case it means using gtkmm _despite_ it not being available in large quantities. In this case it means not holding back a feature because it makes the windows port hard. In this case it means throwing away a large chunk of UI code because it was clumsy.
Otherwise we will decend to the point where all we are doing is minor tweaks to the about box... :-)
Bryce? You've been quiet so far.
njh