Yeah, definitely not what I'd expect... also, if you do this with the hatches lpe and switch to the node tool, it's displaying like you can modify things in a way that it can't/shouldn't.

Cheers,
Josh


On Sun, Jun 22, 2014 at 4:17 PM, Johan Engelen <jbc.engelen@...2592...> wrote:
It works as expected for pure rectangles <svg:rect>, because that it the old behavior and an oversight in the fix. Try it with a path as clippath (rect -> object-to-path).

Sorry for the confusion,
  Johan




On 23-6-2014 0:50, Josh Andler wrote:
1. Drew a Star
2. Applied rectangle as clippath
3. Applied sketch to clipped star

The results were as expected and no different than if I

1. Drew Star
2. Applied sketch to star
3. Applied rectangle as clippath

Should I have expected something different visually or behavior wise than to end up with a clipped star that shows sketch being applied?

The only other potentially relevant things I can think to mention were that I selected items using the selector tool and there were no groups present.

Cheers,
Josh


On Sun, Jun 22, 2014 at 3:29 PM, Johan Engelen <jbc.engelen@...2592...> wrote:
1. draw a path
2. apply a rectangle as clippath
3. apply lpe sketch => weirdness

Johan



On 23-6-2014 0:19, Josh Andler wrote:
Can you supply a weird one? I just applied sketch to an object and then applied said object as a clippath  to something else and it looked as expected.

Cheers,
Josh


On Sun, Jun 22, 2014 at 3:08 PM, Johan Engelen <jbc.engelen@...2984....> wrote:
Hi all,
   Recently, a fix to Bug 1241902 was committed. But... I have second
thoughts now.
Do we really want to apply LPEs to clip and masks? Now, clips on a path
with, say, LPE Sketch, works very weird.

I now think that we really don't want to apply LPEs on clips/masks.

cheers,
   Johan


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