JonCruz wrote:
I'm trying to remember some other things that were discussed.
See [1], the reference section (scroll all the way down). Or [2]. [1] http://wiki.inkscape.org/wiki/index.php/LivePathEffects http://wiki.inkscape.org/wiki/index.php/LivePathEffects [2] http://sourceforge.net/mailarchive/message.php?msg_id=444F68E9.9000806%40eki...
Your alternative is a good idea, but how will it work if parameter 2 is a path? (skeletal strokes) If there is a delimiter that is always valid, we can use a list like you describe, which would solve some of the problems. (effect chaining is still not possible this way i think) I think for a method that allows for an arbitrary amount of parameters for an effect, the only solution will be to extend the XML tree, either in the <path> itself or in the <defs> section (like gradients).
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From: Jon A. Cruz [mailto:jon@...18...] Sent: dinsdag 17 april 2007 22:44 To: Engelen, J.B.C. (Johan) Cc: Aaron Spike; inkscape-devel Subject: Re: [Inkscape-devel] LPE diff
On Apr 17, 2007, at 1:15 AM, Johan Engelen wrote:
<path
original-d= ...
d = ...
path-effect="sample"
path-effect-param1="0.0"
path-effect-param2="0.0"
path-effect-param3="0.0"
path-effect-param4="0.0" />
I'm trying to remember some other things that were discussed.
One alternative might be to use a list
<path original-d= ... d = ... path-params="0.0 0.0 0.0 0.0" />
or <path original-d= ... d = ... path-params="0.0,0.0 0.0 0.0" />