bulia byak wrote:
As well as: perspective envelope, variable-width and brushed strokes, blends, clip/mask tool, blur. That's the minimum.
I'm interested in working on perspective envelope and blends. They both fit the "path data manipulation" theme in which I am interested and with which I am somewhat familiar. They don't seem to me to be the really important things we need to push ourselves to get done, like SVGTiny compliance or huge and complicated codebase refactoring. But they are on the 1.0 wish list for at least one developer and numerous users.
I have done a minimal amount of research into both subjects while working on effects. I've got one completed blend effect (interp.py) and one completed envelope type effect (summer's night). Envelope objects have been scoped out on the wiki http://wiki.inkscape.org/cgi-bin/wiki.pl?PerspectiveObject.
I'm afraid, however, that I don't know enough to be successful enough at the outset to keep motivated enough to actually finish either of these projects, because they seem to be rather large projects for my competency level and are code creation rather than tweaking what already exists.
Would there be significant interest in gathering a few small teams of people to work on these features? Teams could consist of a couple of inexperienced coders like myself and one mentor who can assist in subdividing and prioritizing the task, and help out if we get stuck.
Aaron Spike