Hi Jeremy,

We currently have a branch that is using Cairo as the renderer. Once a new stable release of Cairo comes out the plan is to merge it. From my understanding, the rendering side will be the place where OpenCL could best be utilized. The rest of Inkscape apparently is still not thread safe, so all of inkscape would be a ways off.

Even though he's subscribed to the list, I added Krzysztof to the discussion as he's most familiar with the rendering work (it was his) and can probably best advise you on getting started with that (he was looking into doing OpenCL work himself and hasn't had time to implement it).

Either way, thanks for expressing interest and we're looking forward to working with you. In case you don't know yet, the project policy is that once you've had two accepted patches, we will grant you commit access (just fyi). Please feel free to also drop by irc to see if there are any developers around who might have insights (JonCruz is a very good resource who is around the night time in the PST/PDT timezone almost nightly).

Cheers,
Josh

On Thu, Jun 16, 2011 at 7:54 PM, Jeremy Villalobos <jeremyvillalobos@...400...> wrote:
Hello:

I am a new developer.  I have dowloaded Inkscape source, compiled it, and have browsed the code with Eclipse (my favorite IDE).  My end goal is to collaborate to add open_cl to Inkscape to make it superfast !

For now, I would like some guidence about the code.  Is there a code walk-through either presentation style on youtube or a guide (link) ?
  

------------------------------------------------------------------------------
EditLive Enterprise is the world's most technically advanced content
authoring tool. Experience the power of Track Changes, Inline Image
Editing and ensure content is compliant with Accessibility Checking.
http://p.sf.net/sfu/ephox-dev2dev
_______________________________________________
Inkscape-devel mailing list
Inkscape-devel@...1794...s.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/inkscape-devel