11 Mar
2016
11 Mar
'16
12:11 a.m.
On Thu, 2016-03-10 at 20:28 +0000, C R wrote:
Looks like current user work arounds include selecting a different tool, or punching the keyboard over and over until it stops. :D
`punch the computer` is an indication that it is a critical bug imo.
It's probably the signal issue explained earlier in the thread, we would expect to see it more with renderings which take more time. So adding blur and a lot of objects with lots of nodes should slow it down.
Does this appear to be true?
Martin,