/*################################################# ### This PovRay document was generated by Inkscape ### http://www.inkscape.org ### Created: Fri Feb 18 17:59:07 2005 ##################################################*/ /*############################################## ### PRISM: path1021 ##############################################*/ #declare path1021 = prism { linear_sweep bezier_spline 1.0, //top 0.0, //bottom 16, //nr points /* 0*/ <313,448390, 981,672160>, <313,448390, 981,672160>, <141,597290,881,011023>, <141,597290,881,011023>, /* 1*/ <141,597290, 881,011023>, <141,597290, 881,011023>, <313,448390,754,706213>, <313,448390,754,706213>, /* 2*/ <313,448390, 754,706213>, <313,448390, 754,706213>, <485,682250,881,011023>, <485,682250,881,011023>, /* 3*/ <485,682250, 881,011023>, <485,682250, 881,011023>, <313,448390,981,672160>, <313,448390,981,672160> } #declare path1021_MIN_X = 141,597; #declare path1021_CENTER_X = 313,640; #declare path1021_MAX_X = 485,682; #declare path1021_WIDTH = 344,085; #declare path1021_MIN_Y = 754,706; #declare path1021_CENTER_Y = 868,189; #declare path1021_MAX_Y = 981,672; #declare path1021_HEIGHT = 226,966; #declare path1021_COLOR = rgbf < 0,699, 0,699, 0,699 0,000>; /*############################################## ### end path1021 ##############################################*/ /*############################################## ### UNION OF ALL SHAPES IN DOCUMENT ##############################################*/ /** * Allow the user to redefine the finish{} * by declaring it before #including this file */ #ifndef (AllShapes_Finish) #declare AllShapes_Finish = finish { phong 0.5 reflection 0.3 specular 0.5 } #end #declare AllShapes = union { object { path1021 texture { pigment { rgbf < 0,699, 0,699, 0,699 0,000> } finish { AllShapes_Finish } } } } /*#### Same union, but with Z-diffs (actually Y in pov) ####*/ /** * Allow the user to redefine the Z-Increment */ #ifndef (AllShapes_Z_Increment) #declare AllShapes_Z_Increment = 0,200000; #end #declare AllShapes_Z_Scale = 1.0; #declare AllShapes_Z = union { object { path1021 texture { pigment { rgbf < 0,699, 0,699, 0,699 0,000> } finish { AllShapes_Finish } } scale <1, AllShapes_Z_Scale, 1> } #declare AllShapes_Z_Scale = AllShapes_Z_Scale + AllShapes_Z_Increment; } #declare AllShapes_MIN_X = 141,597; #declare AllShapes_CENTER_X = -499929,201; #declare AllShapes_MAX_X = -1000000,000; #declare AllShapes_WIDTH = -1000141,597; #declare AllShapes_MIN_Y = 754,706; #declare AllShapes_CENTER_Y = -499622,647; #declare AllShapes_MAX_Y = -1000000,000; #declare AllShapes_HEIGHT = -1000754,706; /*############################################## ### end AllShapes ##############################################*/