On Thu, 2012-01-12 at 22:09 +0100, Johan Engelen wrote:
On 11-1-2012 22:32, Defiant00 wrote:
Johan Engelen-4 wrote
You would have to create a second path and apply a "Clone original path" LPE. The second path acts as a dummy, because the actual path is not used at all. It simply copies the original-d path data from another path. See it as cloning original path data, instead of final path data (after LPE) that a normal clone does. The first and second path can have completely different styles, and are only linked by their path data.
Ciao, Johan
Ah I see, that would be an excellent LPE to have both for this and other places I and others might want to completely restyle a clone. Would it be safe to assume that it would just take the ID of the path to clone so that it would update whenever the original does?
I don't know if there's a formal procedure to request such a feature be added, but it'd definitely be greatly appreciated.
No need, you got me interested, so I just made and committed it. :-) Have a look at the new 'Clone original' LPE. I have attached a file that shows how you can use it. Interestingly, this also allows for 'paths' where the stroke is only applied outside the path data, by putting the filled original-pathdata-clone on top :)
Cheers, Johan
Nice addition! But it seems a little bit awkward to have to create a new path that then never gets used. It seems that it could be done by adding a "Fill path" effect that just fills the original path. If the effect comes first in the Effect list then it would be painted under the result of the other effects. If it comes last in the list it would be painted on top (giving you the stroke applied to outside of path result).
Tav