hey
the tga file format doesn't feel old to me
I remember it was used in serious sam
what I'd say about its advantages is that : colors are up to 32 bits, there's an alpha channel and things are written uncompressed.
It could be comparable to BMP with an alpha channel.
the fact of being uncompressed helps loading time for video games and other apps that load bitmap files on the fly.

you should look up those formats on wikipedia or on the internet very simply, to get more info.
http://en.wikipedia.org/wiki/Truevision_TGA
look in the list, very modern games such as Quake IV still use this format !

jonathan

On Sun, May 4, 2008 at 12:08 PM, Alexandre Prokoudine <alexandre.prokoudine@...400...> wrote:
On Sun, May 4, 2008 at 1:50 PM, Tavmjong Bah wrote:

>  .ggr (Gimp Gradient)

Drag and drop a .ggr file to an Inkscape document and look at the list
of gradients ;-)

>  .outline (Text Outline File)

No idea either. This is outline2svg.inx

>  .tga (Targa)

An old bitmap file format once popular, nor forgotten

>  .ico

File format for application icons in Windows. Never tested its support.

>  .cur

File format for cursors in Windows. Never tested its support.

>  .wbmp

Not quite sure

>  .pcx

Same as tga. Never tested its support.

>  .ras

Same as tga, just not as popular (at least, on Windows :) Never tested
its support.

>  .xbm (X-Bitmap)

An old rather UNIX specific file format. Never tested its support.

>  .ani

Animated cursors file format for WIndows. Never tested its support.

Alexandre

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