![](https://secure.gravatar.com/avatar/63453c8b45c819c09599328f046818cf.jpg?s=120&d=mm&r=g)
1 Jul
2013
1 Jul
'13
9:06 p.m.
On 28-6-2013 16:23, Martin Owens wrote:
While investigating bug 616198, I'm showing a weird crash at live_effects/lpe-bendpath.cpp:108 the uskeleton.cuts variable is either not set or not setup correctly and borks. I couldn't work out exactly what to do since it's not anything I can see.
I'd love to know what's going wrong with this bug to improve my understanding of C++. Any help would be greatly appreciated.
Martin,
See my comments in the bug report and the crash-fix in rev 12398.
Cheers, Johan