On 2016-01-12 24:19 (+0100), su_v wrote:
On 2016-01-11 23:15 (+0100), Eduard Braun wrote:
In order to make the transition there are however some open questions:
(...)
- What about Scour packages for MacOS? Where does one even get those and are those bundled with the installer (similar to Windows) or would those need to be added as requirements too (as in Linux)? I'm totally clueless here...
I will take a look at Inkscape's osx packaging scripts, once you share the latest version of the extension proposed to be bundled with future Inkscape releases.
At this stage I assume that like on Windows, we would include the 'scour' and 'six' python module in the official Inkscape package for OS X, at least for the 64bit builds which rely on Python 2.7 as provided by the OS.
AFAIK there is no port in MacPorts yet for the new scour package hosted at PyPI, so I'd write a one (unless scour does some unusual stuff during setup, this should not be difficult, at least for Python 2.7), and add it for now to the custom ports we maintain in the packaging/macosx directory: https://bazaar.launchpad.net/~inkscape.dev/inkscape/trunk/files/head:/packag...
The MacPorts port for scour is done [1], and a trac ticket for new port submission in MacPorts has been filed [2], too.
Scour 0.32 for Python 2.7 is now installed locally in the OS X build environment I use for testing Inkscape trunk builds as well as for creating the 64bit Inkscape package for OS X - ready for any tests as needed (waiting for an updated merge proposal now, with a version of the extension which loads scour as external module).
Regards, V
[1] The osx packaging scripts in inkscape trunk will be updated as needed _after_ the new scour extension was merged. For now, I keep the new port for scour in my personal port repo: http://bazaar.launchpad.net/~suv-lp/+junk/inkscape-osx-build-env/files/head:... [2] MacPorts ticket for scour @0.32 port submission: https://trac.macports.org/ticket/50301