-----Original Message----- From: inkscape-devel-bounces@lists.sourceforge.net [mailto:inkscape-devel-bounces@lists.sourceforge.net] On Behalf Of JonY Sent: vrijdag 6 juni 2008 11:35 To: Inkscape List Devel Subject: Re: [Inkscape-devel] How to create a FullDBG version in Win32 ?
Yann Papouin wrote:
Hi everyone,
I'm trying to create a fulldbg version (where the size of
the inkscape
symbol is > 200Mo) of inkscape but I don't know where to set the correct param Actually I'm using this wiki page : http://wiki.inkscape.org/wiki/index.php/Win32Port to build inkscape.
My objective is to create a bug report of an inkscape crash when previewing *.ico file -- Yann PAPOUIN,
Hi, Look for the file "build.xml", at the line which has:
<cc cc="${arch}gcc" cxx="${arch}g++"
change it to
<cc cc="${arch}gcc -g" cxx="${arch}g++ -g"
== alternatively == Look at the flags section under "Target: Compile", about line 278 for r18810, add a "-g" there.
The debug symbols file will still be "inkview.dbg" but about 200MB.
Hope I didn't start a flaming debate about abusing build.xml.
It is also possible to just build inkscape without "-g", and try to get a backtrace using the resulting inkscape.dbg. I will not list exact line numbers etc, but it will list functionnames which is usually all we need. I never build with "-g" (I remember it takes *a lot* longer that way), and get nice backtraces for myself.
Thanks for taking the effort of getting as detailed as possible backtraces!
Cheers, Johan