On Thu, Feb 19, 2015 at 08:22:45PM +0100, Teto wrote:
- I just said that Inkscape is in a dead end for few things, things
important for an artist, and is too focused on its standard, is limited because of it, as it can't go beyond (but maybe I'm wrong).
I didn't read the original post - tl;dr. But I think this claim is wrong. The limiting factor for artistic expressiveness is a question of algorithms and user interface. File formats are generally interchangable (and steadily more so with the advances in machine learning - scene text recognition was a hard problem 5 years ago, now it is routine), and for anything which requires additional metadata to remain editable (for example fancy gradients, marker control or more powerful text handling) code can store their additional data in suitably namespaced side channels. SVG provides an excellent way to extend the format in all sorts of interesting directions, and all proprietary formats tend to look like svg when suffficiently advanced (my corollary to Greenspun's law). When the output requires new rendering techniques, additional procedural filters can be added and proposed to svg org - with a solid implementation and demonstrable user appeal the svg working group is very supportive of enhancements.
On the other hand, I'm not a big fan of xml.
njh