
Just a few words to clarify the logic behind the rotation order: The current implementation exchanges positions of objects according to the order in which they where selected: The 1st selected object moves to postion of 2nd, the 2nd to the position of the 3rd, ... and the last to the position of the first.
This brings me to the question whether we should really try to implement a strict (for example clockwise) rotate order. The point is, that it's not ever possible to decide the right order. Imagine cases where all three objects are located at the same Y or X position) With more than three objects, we'll face that much situations where its difficult to decide the right order.
I would propose to stick to the simple rule already implemented.
Roland
Nicolas Dufour schrieb:
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De : bulia byak <buliabyak@...400...> Oh yes - that's a better idea: if we have this button it should be in Align and Distribute. And ideally, generalized for any number of objects, not just two, exchanging their positions circularly. Can the original patch author make these changes please?
It already works with any number of objects (and even groups each group being used as one object), exchanging their positions circularly...
Nicolas