Thanks !
I would so much being able to do the work myself or at least to contribute !!! But at the moment my technical skills don't overpass what I am doing in SVG (just around filters).
I will see tomorrow or later to fill a feature request. I didn't see anything there about this question concerning the rendering engine.
ivan
________________________________ De : Jasper van de Gronde <th.v.d.gronde@...528...> À : Ivan Louette <ivan_louette@...48...> Cc : Niko Kiirala <niko@...1267...>; inkscape-devel@lists.sourceforge.net Envoyé le : Mercredi, 11 Mars 2009, 14h25mn 53s Objet : Re: [Inkscape-devel] Re : Re : Kernel Unit Length in Lighting Effects
Ivan Louette wrote:
Thanks again !
Then I suppose that some banding problems in blur and gradients are of a similar origin relative to the rendering engine and they will be solved together in the future.
You may want to make sure a feature request is filed under https://blueprints.launchpad.net/inkscape
In any case, as Niko mentioned, it will probably require quite some work, so you probably shouldn't hold your breath. But if you have any specific problems, be sure to mention them, it can also be due to "sloppy" coding (for example, some years back Inkscape used to round more often than necessary in some places).