--- bulia byak <buliabyak@...400...> wrote:
On 11/3/05, John Cliff <simarilius@...36...> wrote:
Node Chamfer and fillet would probably best be done as ops within
the
node tool. RFE is 897638
Yes, but these don't need to be in the node tool. For now they can be made as extensions, later via the live path effects that we discussed with Aaron some time ago.
For it to be most useful this needs to be a live on canvas, select the node, drag it to chamfer/fillet type thing (like 3dsmax), which you cant do in an extension.
RFE 1249910 - Move node along its path looks relevant too.
I'm not sure about the usefulness of this.
I only mentioned this because it was an open RFE that appeared to fit the scope of his question. Theonly reason I can see for wanting it would be if your using mid markers and you want to be able to move the marker without changing the shape. course if we have the delete without changing shape function, you could just delete the old node and add a new one. (now that we can add at an abitary point)
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