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6 Apr
2007
6 Apr
'07
8:36 a.m.
I'm deffinitely not an expert, but it seems that Clone Tile has a memory leak in clonetiler_remove.
Removing clones doesn't free the memory taken for their creation (speaking of really many clones -- 1000 objects should be enough) but removes the clones itself (XML editor watched). Observe how memory increases when there are many clones created but doesn't get any lower when hitting Remove button.
Vlada