Why does every icon need to be shown?
I personally think only four should be shown. The two where the fill is between the line and the markers is always going to look wrong. :) The point of showing icons is to show the user at a glance what the result will be. If we have a dropdown that says:
It could be a drop down instead as exactly one of the orders is active at a
time.
Sure, but then so could the others values in this dialogue. Also, dragging down 6 vertically stacked icons may be less of a nice thing than two stacked layers of three. The other options vanish once you select something, and if you selected the wrong thing, you have to click again before you can see the other options once more.
Also the icons relate to both fill and stroke not only stroke. Why are they on stroke style tab and not close to opacity/blur which relate to both fill and stroke?
Because it can be seen as stroke property, and if, like me, your whole goal is to get the stroke to go behind the fill in text, then the stroke tab is a natural place to look for it. I'd rather not have the option hanging out all the time with the blur and opacity sliders. If it's tabbed, at least it isn't around using up screen realestate when you aren't concerned with it.
My 2p. -C
On 7 Mar 2016 21:08, "C R" <cajhne@...400...> wrote:
I find these to be much more easily understandable, thank you, CR!
Having them go around a corner helps.
Thanks Maren. I'm glad you like them!
But maybe both markers should be identical as they would be in reality? Arrows are easier to understand as being a symbol for a 'marker' than the dots, at least for me. If the markers could be made bigger (not by much), it could be easier to spot the difference between some of the icons.
In reality, you can choose start and end markers to be different. :) This is why I chose the arrow and circle ends, as I use these two all the time in product design documents. I scaled the markers down a little because they were starting to look a bit cluttered, and it was hard to see enough of the line to show the shape well. It's a very small space, but if you want to improve upon it, feel free. :)
Download the source file here and have a play if you like:
http://www.opendesignstudio.org/inkscape/paint_order_feature.svg
-C
Maren
Am 07.03.2016 um 20:42 schrieb C R:
Here's my stab at a complete set of icons, the style consistent with
the
ones above (maybe something other than red for a fill though).
http://www.opendesignstudio.org/inkscape/paint_order_feature_icons.png
I think it helps to have "markers" that remind the user what "markers" are, which is why I included two. Visually, this is a bit easier to sort through than just the edge of
the
line and a single marker, I think.
Thoughts? -C
On Mon, Mar 7, 2016 at 6:55 PM, C R <cajhne@...400... mailto:cajhne@...400...> wrote:
JFYI, I've almost finished implementing a GUI for paint-order. Tav Neat... what does it look like? :D Do you still need icons for it? Does the implementation use icons?
:)
-C On Mon, 2016-03-07 at 18:12 +0100, Eduard Braun wrote: > Am 07.03.2016 um 17:53 schrieb Martin Owens: > > > > If anyone wants to have a crack at it, these ones are based on the > > strait line and the order of the items is the order they paint. So > > it > > should signify the effect pretty clearly. > Actually I'd keep a constant order (and also size and
position) of
> all > items and just change the layering... > > The idea to use item order to visualize paint order is nice,
but
> it's > too hard to figure out what stroke and fill are when items
are
> moving > around (especially given the small size), so the intended effect is > not > achieved and it actually gets harder to figure out the paint order. > > Regards, > Eduard > >
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