20 Mar
2015
20 Mar
'15
9:32 a.m.
On Thu, 2015-03-19 at 23:13 +0000, Krzysztof KosiĆski wrote:
- Invert coordinate system
We need to decide whether we want to keep the 3D Box at all costs, or is the coordinate system inversion a more important goal than having 3D Box. Being unable to fix 3D Box was the main reason I didn't commit this change when I initially made it. FWIW, I think the 3D Box tool is nearly unusable and needs to be rewritten from scratch. It also pollutes the entire codebase with special handling for its perspective elements, indicating faulty design.
Do you have a better design in mind?
Why can't the 3D Box be fixed?
Tav