(replying to lists as well... I swear reply all should be my reply button's default)
I completely agree that most of those sites linked were pretty messy and imho didn't always communicate well what their product could do right off the bat. That's why I said the 3d sites from that article were probably better examples of a course to follow. Something more similar to (but again, more organized): http://www.newtek.com/lightwave/ or http://www.daz3d.com/i/software/daz_studio3?_m=d Basically a key thing is having something (a prominent area) immediately showing "look at the flashy stuff you could be making". But again, revisiting the blenderguru analysis of the basic thing which should be more up front.
Cheers, Josh
On Sun, Nov 28, 2010 at 7:20 PM, Ian Caldwell <inchosting@...400...> wrote:
I like the idea, however personally I find most of the sites linked above as fairly Messy, I do like the redesign points blenderguru lists it does look nice. Also I personally like the simple sites such as http://www.pixelmator.com/ etc.even sites such as ubuntu are decent and clean. I think the issue is the current site was created awhile ago and from there the project has evolved and of course more stuff has been added, so it's full the brim and things got lost, we need a new design that'll fit all our stuff and allow for a nice backend as well. I do like the idea of pointing out sites we like and asking for mockups similar with inkscape integration Respectfully, Ian Caldwell
On Sun, Nov 28, 2010 at 7:02 PM, Josh Andler <scislac@...400...> wrote:
Hey All,
I had seen a well done comparison of the Blender website with the alternative commercial tools websites by Andrew Price. I was putting together a similar comparison for vector apps but the websites vary a bit more and reading what he had done is sufficient enough for people to get the point. I think that his analysis is just as valid for Inkscape's website too. Visit http://www.blenderguru.com/the-big-issues/ and do a quick search for "marketing" and scroll down just a little to see what his observations were. At this point I have to say that we should really follow a similar approach for our redesign too. Following are the links to a few commercial alternatives in the vector editor category, to compare their sites to ours.
http://www.adobe.com/products/illustrator/ http://www.corel.com/servlet/Satellite/us/en/Product/1281109933608 http://www.xara.com/us/products/designer/ http://www.microsoft.com/expression/products/design_overview.aspx
My main observation? 3D software is marketed much more nicely and I actually think we should approach the redesign in a similar way. Realistically I think we can be a bit more playful with the design, but we should have something that communicates what inkscape is and what it's capable of in a better way for non-existing users.
What are other people's thoughts? If most people think the "similar to 3d apps websites" approach is good, I will post something to deviantart requesting designs there too.
Cheers, Josh
Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel