Okay, so it sounds like the question becomes, what does the SVG spec say we need to do? Does the skewing transformation
Not only skewing, non-uniform scaling is also not reflected in the stroke.
result in a rendered object that is correct according to SVG
The object is perfectly valid as written into the SVG document, but displayed incorrectly.
and should be closed or recast as a more compliant feature request? Or else does it result in something which is not according to spec, that we'll need to figure out how to fix at some point?
Only rendering is incorrect, and we'll have to fix it one day, although I don't perceive this need as pressing at the moment.
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