- Spacebar switches to selection tool (toggles back and forth between
current and selector), so the key is not free.

While technically correct, this function tosses out the selection data when it switches, so it's another area where we may want to either improve the functionality by saving the last selected node state between tools-shifts, or overwrite it in the Node Tool context with something better suited to the Node editor (which also functions as a selector, just on a different level). 

 
- There are expert users at inkscapeforum.com who routinely recommend
turning off snapping to gain speed improvements, so there is probably
something to it (I never noticed anything, but my drawings are not very
complex usually).

Yes, however as noted, this situation is far simpler of a calculation than the snapping dialog generates, so I recommend trying the enhancement before we make any judgements about pre-judgements about performance. The fact remains, it would be great to see what you are about to select in real-time (or as close as possible).

-C

(but the requested feature sounds enormously useful, especially for
toggling through nodes that are placed (almost) directly above each other)

Regards,
 Maren

> Would these, either Spacebar or Enter key, be customizable, using
Inkscape Preferences?
>
> Thanks,
> brynn
>
> ______________________________________________________
>
> From: C R
> Sent: Monday, June 13, 2016 9:06 AM
> To: Brynn
> Cc: Olof Bjarnason ; LucaDC ; inkscape-devel
> Subject: Re: [Inkscape-devel] possibly strange question (snap)
>
>
> Olof and I discussed also using the Enter key as a toggle for selecting the
> node to avoid having to click as much. This key is also free from
bindings in the Node Tool, and makes an intuitive natural key for
> selecting/deselecting. As an alternative, I'd suggest the spacebar
(which can be used on websites for toggling radio buttons/checkboxes),
but I fear a
> clash with grabbing the view to drag, which I also dearly love. :) It's
possible that it's not too much of a clash, as it's tapping vs holding.
>
>
>
>
> -C
>
>
> On Mon, Jun 13, 2016 at 2:53 PM, Brynn <brynn@...3133...> wrote:
>
> Yes, I watched his video :-)
>
> If we weren't in the middle of a release cycle, it would be nice to discuss
> the mouse snapping or maybe called pointer snapping.  But Olof tells me the
> snapping is super heavy in the program.
>
> And I would be happy with either of your solutions  :-)
>
> Thanks,
> brynn
> _____________________________________________
> From: C R
> Sent: Monday, June 13, 2016 4:19 AM
> To: Brynn
> Cc: Olof Bjarnason ; LucaDC ; inkscape-devel
>
> Subject: Re: [Inkscape-devel] possibly strange question (snap)
>
>
> Clicking and dragging selects every node the circle touches, as if you were
> painting the selection. The distance is controlled by the bounds of the
circle, which is better, since you can control the radius as shown, with
the
> mouse wheel for extra precision.
>
>
> Olof's selection tool is better for instances where nodes are very close
together though (make sure you watch his video):
> https://youtu.be/dy3YQWLBb4Y
>
>
>
> Both would be awesome to have, but I think Olof is right about the
complexity of the paint select tool being hard to impliment vs his very
nice, and tidy solution, which may work better for your case anyway. :)
>
>
> -C
>
>
>
> On Mon, Jun 13, 2016 at 9:37 AM, Brynn <brynn@...3133...> wrote:
>
> Hi C R,
>       From my simple user's perspective, that seems like it should help.
> But
> the optional distance setting would need to be closer than Inks Prefs
dialog
> (and not require a restart, like grab sensitivity).
>       Between the brush idea and the key stroke idea, it seems like they
> are
> very similar.  Either way, it's the area around the mouse pointer where the
> node is selected.  So it seems like the "brush" select would be more fluid.
> But how would it be enabled?  Do you click to grab the node, or does
just touching it with the "brush" select it?  This seems very similar to
the lasso select which was mentioned earlier in this thread.  If the
lasso could
> be made to work with the Node tool (in all systems), then maybe you
could just add the "brush" to it?  (Of course, keeping in mind my
non-technical perspective, hah.)
>       Thanks for everyone's interest in this  :-)
>
> All best,
> brynn
> ________________________________________________
> From: C R
> Sent: Monday, June 13, 2016 12:54 AM
>
> To: Brynn
> Cc: LucaDC ; inkscape-devel
> Subject: Re: [Inkscape-devel] possibly strange question (snap)
>
>
> See this quick video capture for Blender paint-select feature:
> https://www.dropbox.com/s/r38x7q9yjdjggdl/paint_select_blender_demo.mp4?dl=0
>
>
>
> As you can, see it's faster and more convenient than anything we've
discussed so far. Precision can be changed on the fly.
> Their implementation requires you to commit the selection with the
Escape button, but I don't think this is necessary.
>
>
> In short, we could do this, but better.
>
>
> -C
>
>
>
>
> On Mon, Jun 13, 2016 at 12:47 AM, Brynn <brynn@...3133...> wrote:
>
> That sounds helpful too.  I would have to try it first, before I know if it
> helps with my particular problem.
>
> It sounds like it essentially makes the pointer bigger?
>
> Isn't that similar to what the Grab Sensitivity does?  While it doesn't
affect the  Node tool, I've tried with the Selection tool.  It works
great if the objects on the canvas are far enough apart.  But on a
crowded canvas,
> it seems to want to select objects next to the one I want to select.  I
guess Inkscape can't read my mind, and know which object I want.
>
> I wonder if it would be the same case with the node pointer?
>
> All best,
> brynn
>
> _____________________________________________
> From: C R
> Sent: Friday, June 10, 2016 1:46 PM
> To: Brynn
> Cc: LucaDC ; inkscape-devel
>
> Subject: Re: [Inkscape-devel] possibly strange question (snap)
>
>
> Blender has a nice solution to the problem of clicking/selecting small
nodes.
>
>
> If you press "c" it turns the mouse pointer into a circle. You can
adjust the size of this circle with the mouse-wheel, and just paint over
the nodes
> you want to select with it. press escape when done to exit the selection
mode. though we could just as easily use the enter key which may be more
intuitive.
>
>
> On Tue, Jun 7, 2016 at 3:48 PM, Brynn <brynn@...3133...> wrote:
>
> Ok, thanks Luca.
>
> Fyi to everyone, Olof is helping make a better and more clear
presentation of the situation and request.  Just take me a little time
to learn how to make a video (which I should have done years ago).
>
> Thanks again,
> brynn
>
> --------------------------------------------------
> From: "LucaDC" <dicappello@...2144...>
> Sent: Tuesday, June 07, 2016 2:59 AM
> To: <inkscape-devel@lists.sourceforge.net>
> Subject: Re: [Inkscape-devel] possibly strange question (snap)
>
>
>
> Brynn wrote
>
> (That would be the first use I've ever found for mouse position values
in the bottom-right corner, that shows the position of the mouse.  If
you're working in a file where measurement needs to be precise, you can
place your
> mouse on the precise coordinates.)
>
>
> This could hardly be called a precise positioning as the displayed
coordinates are rounded and their definition depends on the zoom level.
What
> you get depends on the discretization of your monitor's pixels
coordinates translated into document's coordinates.
> A better way to achieve a precise positioning is using guides: drag out
a guide, open its dialog to set its coordinates and snap to its origin
whatever you want to be exactly there.
>
> Luca
>
>
>
>
> --
> View this message in context:
> http://inkscape.13.x6.nabble.com/possibly-strange-question-snap-tp4976904p4976941.html
Sent from the Inkscape - Dev mailing list archive at Nabble.com.
>
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