Okay, then we need video of how gradient meshes help make producing vector art faster and better. And show the clear advantages of having it renderable as vector in browser which eliminates the need for processing it into done other format in the first place.

-C


On 9 Nov 2016 9:39 am, "Eduard Braun" <Eduard.Braun2@...173...> wrote:
Am 09.11.2016 um 09:00 schrieb C R:

I think we should leverage our community power and redo some of the more popular Wikipedia graphics with gradient meshes. If the graphics are clearly better, we should be able to make a better case for meshes in svg 2. Maybe hold some sort of contest for producing the best gradient mesh alternative graphics each month (ongoing).

Thoughts?


That won't work...
SVGs on Wikipedia are never directly sent to the users browser but instead are always pre-rendered by Wikimedia Servers using librsvg (which to the best of my knowledge does not have any gradient mesh support).

Therefore including gradient meshes in Wikipedia graphics would basically break them and would send the opposite message to people (like with flowRegions from flowed text which renders as black rectangles which is mostly blamed on Inkscape being "not standard conformant").

The case would look completely different if somebody took on the challenge to implement gradient meshes in librsvg. Then we could use them for graphics on Wikipedia and people would start to ask: "Why does the image look much better on Wikipedia than it does when rendered by my browser?"

Regards,
Eduard