![](https://secure.gravatar.com/avatar/447a3f21ebdd1a7ac29ea78d1ace979c.jpg?s=120&d=mm&r=g)
As Krzysztof was describing, in Corel only the point directly below the cursor is active for snapping, and this applies equally to all transformations (including scaling and stretching). In other words only the node or handle you are moving is considered for snapping to other objects; no other points on that object do. If you want a different handle to snap you simply stretch it from that handle.
Kindest Regards, Alex
On Sun, 26 Oct 2008, Diederik van Lierop wrote:
On 10/26/2008 09:57 PM, A.J. Carter wrote:
gives indeed excellent control for translations, but what about scaling and stretching? You're not using the handles for this, so how is Inkscape to know which transformation to use? BTW, perpendicular and tangent snapping will be difficult with our current mechanisms, but the other modes are either already there or easily implemented.
I'm not sure I understand the distinction; if the cursor is above the snap point it will translate the object. If it is above a handle (which is why these have to be outside the perimeter of the object) it will either scale or stretch.
This way you will have full control of which node snaps, but only for translations. Snapping in other transformations (scaling, stretching) will still behave unpredictably, meaning that it's hard to tell beforehand which node will snap. I would prefer to have a solution for any transformation, although translations are most used of course.
Diederik
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel