
I support removing linked offset - it was added long ago, before even clones were made usable, and has nasty bugs. Unfortunately we'll still have to support them under the hood so that the old files render properly (at least until 1.0?) but I hope they can be eventually retired in favor of LPEs with clones.
As for simple non-dynamic offsets, however, I'd hate to see them go - it's so easy and intuitive to use, without having to bother with any LPEs, knots, etc. I think both "plain simplify" and "plain offset" that act destructively on a path need to be preserved. The fact that you can't easily adjust the amount is no more harmful than the fact that you can't do that for moving by arrow keys: using Alt (1 screen pixel) with zooming and Shift (10x) is usually a good enough solution. Yes, these actions are not revertible other than by Undo, but that's their whole point.
On Fri, May 16, 2014 at 7:53 AM, Krzysztof KosiĆski <tweenk.pl@...972.....> wrote:
Currently there are four offset-related items in the menu, but we actually need only one, Dynamic Offset. It could be renamed to Offset or Offset Path.
The current Inset and Outset items are practically useless, because they use a fixed, non-configurable width (or it's hidden somewhere in the prefs). Linked Offset is redundant, because this action could be represented by using Dynamic Offset on a clone.
What do you think?
Regards, Krzysztof
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