in some way animation can be done through java scripting (and not just for motion & shape tweens... interactivity is cool)
i'm going to be off of this mail's topic there sorry, does someone know if there's any svg javascripting plugins/dialogs in inkscape ?
For not much is needed to be able to do basic scripting the Actionscript way, but for SVG : put code over or inside objects to control them, to override these objects' event methods.
I don't know svg much, but one way further to animate object properties, instead of using the builtin tweening svg capabilities, is to have script drivers (like python drivers for Blender IPOS (keyframes)) : expressions that are shorter than a piece of code, and return some value to use. For example, assign to the alpha of some object the java script expression : sin(2*3.14*10*_current_frame_number) where _current_frame_number is the official frame number is a variable representing the actual frame being played in the running svg animation/application.


On Wed, May 7, 2008 at 6:19 AM, Peter Moulder <Peter.Moulder@...38...> wrote:
On Mon, Mar 10, 2008 at 02:38:12PM +0100, Christophe Dehais wrote:

> Replying to myself to let you know that I started putting some notes
> about SVG Animation on the wiki:
> http://wiki.inkscape.org/wiki/index.php/SVG_Animation



for links to some existing pages concerning animation on our wiki.
That URL is intended to point to all animation-related pages; please
either edit that page to point to one or more of your new pages (takes
only a minute), and/or (taking longer) merge your pages with the
existing pages.  I'm sure you'll at least want to read those pages, and
you may well want to add comments or links to your new pages even if you
don't want to do a full merge yet.

Thanks for thinking about these things,


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