> the real source of the banding (besides buffer precision issues) is the
> precomputed vector, but changing that means a pretty significant change
> architecturally.

Come on cairo!!!


From: MenTaLguY <mental@...3...>
Sent: 21 August 2007 04:54
To: Inkscape ML <inkscape-devel@lists.sourceforge.net>
Subject: [Inkscape-devel] EXPERIMENTAL: gradient noise (Was: Re: Gradients.)


On Mon, 2007-08-20 at 15:49 -0700, MenTaLguY wrote:
> Adding random noise to the gradients may help reduce the visibility of
> artifacts to the human eye, however. Gradients are rendered by selecting
> colors from a precomputed 1024-color vector, so adding a very small
> amount of noise to that index calculation should be sufficient.

Ok, as of r15880 I've added a little bit of noise to gradients using a
linear feedback shift register. I would consider this pretty
experimental and it might get reverted later.

I'm mainly curious to see how much this helps perceptually; the real
source of the banding (besides buffer precision issues) is the
precomputed vector, but changing that means a pretty significant change
architecturally.

-mental

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