
On 11/7/06, Bryce Harrington <bryce@...961...> wrote:
On Tue, Nov 07, 2006 at 10:33:44AM +0800, Derek Hinchliffe wrote:
Hi all,
Recently I've been playing with compiling Inkscape against the experimental native quartz (Mac OS X) backend for GTK+ [1] and I've had some reasonable success so far.
Very cool! You have no idea how many times we've been asked about this, so it's extremely nice to see someone work out how to do it. It would be wonderful if you could share how to do this, for the Inkscape 0.45 release.
Bryce
I'll add some info to the wiki when I get a chance in the next few days. It was pretty straightforward though, anyone who has compiled Inkscape on OS X before should be able to follow the instructions on the Imendio page, then compile Inkscape as normal pointing it to use the quartz gtk tree instead of the fink/darwinports one.
As for the 0.45 release, the quartz backend is still too experimental. There is still a lot of tiding up to do before you'd want to offer a stable release using it.
I also haven't managed to make an Inkscape.app package that works yet. I tried modifying the existing packaging scripts to remove the X11 loading etc, and got it to work except there is something missing in the pango stuff so all text is garbled... but I probably just need to be including some extra libs or config files in the package.
For anyone interested in more details of the GTK+ OSX port, I noticed a thesis report from the original developer was released just the other day at http://developer.imendio.com/node/62
Cheers Derek