Riccardo,
On 2015-11-04 17:32, Riccardo Bernardini wrote:
About this, recently I wrote a non-interactive (CLI) program that is somehow similar (but not equal) to what is asked here. The code currently is not "production quality," but "personal use quality" :-), but if there is some interest I can put it in shape and share it. BTW, I wrote this program while I was doing animations with OpenShot too... (snip)
I would certainly be interested in testing it out! What language is it written in?
It is in Ada (yes, an unusual choice, I agree... :-) It can be compiled using the GNAT compiler (gcc frontend) available from http://libre.adacore.com/
I am generally happy with a bash prompt . .
I will clean up the code a bit and then publishing it somewhere. Stay tuned.
Riccardo
Many thanks,
Phil.
-- Riccardo Bernardini Tel : +39-0432-55-8271 skype : bernardini.riccardo LinkedIn : https://www.linkedin.com/in/riccardobernardini ________________________________________ Da: Philip Rhoades [phil@...1587...] Inviato: mercoledì 4 novembre 2015 07.04 A: Bryce Harrington Cc: inkscape-devel@lists.sourceforge.net Oggetto: Re: [Inkscape-devel] Board Meeting @ Friday Nov 6th, 2015
Bryce,
On 2015-11-02 16:06, Bryce Harrington wrote:
On Mon, Nov 02, 2015 at 01:45:10AM +1100, Philip Rhoades wrote:
Bryce,
On 2015-11-01 20:31, Bryce Harrington wrote:
On Fri, Oct 30, 2015 at 02:44:30PM +1100, Philip Rhoades wrote:
Bryce,
On 2015-10-30 14:27, Bryce Harrington wrote:
Hi all,
Last month's meeting went well, and we decided to have another in early November at a similar time and place.
We'll be holding an Inkscape Committee meeting on Friday the 6th of November, on #inkscape-devel, at 1900 UTC (Noon PDT / 9pm CEST)
http://wiki.inkscape.org/wiki/index.php/Board_Meetings
Agenda is:
- Code of Conduct & Privacy Policy
- Funded development
Is it appropriate to suggest enhancements that I am prepared to pay for at such a meeting?
It is appropriate, yes.
OK, cool - should I describe on this list what I am thinking of - to give people time to think about the idea or should I just turn up at the meeting?
Either way's fine. Our meetings focus just on discussion and planning; formal voting is done on the board mailing list.
You're welcome to send any materials you'd like the board to review ahead of time to inkscape-board@...3291...
For producing basic animations by means of using Inkscape's "Interpolation" feature:
Rather than tediously exporting individual PNG files from the resulting interpolated drawings, for me, it is better to save the individual SVGs. I can import the SVGs into OpenShot for example which lets me use SVG "frames". so is it possible to script the interpolation process so that the individual, first, interpolated and last objects get written to separate SVG files somehow? I can do this manually by massaging the current interpolated SVG file but just being able to do:
Interpolate -> Write to separate files
ie so each file would contain one of:
- the source PATH that the interpolations were constructed from
- only one of the PATH statements for each of the interpolations
- the destination PATH that the interpolations were constructed from
- the other objects in the drawing
(So for an interpolation number of 50, there would be a total of 52 separate files created).
would save me a LOT of time . .
I would have thought that this exercise would have been fairly straight forward but I don't know really and I have no idea how much the effort would be worth in dollar terms - if someone is motivated to do the work and wants to suggest an amount - I will see if I can afford it . .
The other thing I was going to mention is that the interpolations seem to work for simple, single objects but there seem to be problems for grouped (then "Object to Path") objects?
Thanks,
Phil.
-- Philip Rhoades
PO Box 896 Cowra NSW 2794 Australia E-mail: phil@...1587...
Inkscape-devel mailing list Inkscape-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/inkscape-devel
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-- Philip Rhoades
PO Box 896 Cowra NSW 2794 Australia E-mail: phil@...1587...
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