
On Mon, 6 Nov 2006, Bryce Harrington wrote:
On Tue, Nov 07, 2006 at 10:33:44AM +0800, Derek Hinchliffe wrote:
Hi all,
Recently I've been playing with compiling Inkscape against the experimental native quartz (Mac OS X) backend for GTK+ [1] and I've had some reasonable success so far.
Very cool! You have no idea how many times we've been asked about this, so it's extremely nice to see someone work out how to do it. It would be wonderful if you could share how to do this, for the Inkscape 0.45 release.
I too have just been looking at this and conincidetly got to the same stage as Derek. I aggree with him that we won't want to release 0.45 targeting the native GTK port unless most of the issues and probably speed problems could be worked out before then (unlikely).
Also, I have commited to our repository a modified version of Imendio's build script that also handles all the Inkscape dependencies and Inkscape itself: packaging/macosx/native-gtk/build-gtk.sh
I make no guarantees about it, but it should work, and it's probably worth Derek giving comments on this, or using it for his instruction on the wiki rather than writing instructions from scratch.
Effectively the build instructions are the same as: http://developer.imendio.com/projects/gtk-macosx/build-instructions
Probably its as simple as running the following (though you may need cogito and svn installed from fink): export PREFIX=/your/install/prefix ./build-gtk bootstrap ./build-gtk build inkscape
Cheers, Michael