Thanks a lot for your comments. I've forked on gitlab and pushed my branch:
https://gitlab.com/speleo3/inkscape/tree/inverty https://gitlab.com/speleo3/inkscape/commit/ac5d14c3ee337e2c0fcb28ef7c5b19e29...
There is a new global preference (Interface > Origin at upper left), the default is the old behavior (origin at lower left corner). After changing the preference, it will apply to new opened documents (I didn't investigate how to update the current document).
I haven't addressed SVG representation of 3D boxes, guides or grids yet. When creating a new document, they actually behave normal, including saving and reopening files. Only when opening old files, those items will be inverted.
It might make sense to make the y-axis origin/direction a document property instead of a global preference.
Cheers, Thomas
On Fri, May 4, 2018 at 4:11 PM, Martin Owens <doctormo@...400...> wrote:
Welcome back Thomas,
We refactored the Roadmap at the hackfest, inverting the y-coords is now scheduled for Inkscape 1.2 (ish)
http://wiki.inkscape.org/wiki/index.php/Roadmap
Any work on it wouldn't be a waste of course, but any fix before then would have to be vetted for aggressive backwards compatibility and a light touch on changes to the code to prevent regressions.
Contributing on GitLab is fairly easy. Make a branch or clone and commit away, make merge requests and discuss them in context on GitLab.
Best Regards, Martin Owens
On Fri, 2018-05-04 at 13:05 +0200, Thomas Holder wrote:
Hi all,
I took the liberty and assigned bug 170049 "Inverted ruler co- ordinate system" to myself. I used the patch from 2010 as a starting point, fitted it to the current code base and made it user configurable.
It's been a while (7 years) that I last contributed to Inkscape development. What's the current development process? Do you guys do code review? How do I submit a pull request to the gitlab repository? I'm not a project member yet (my username is @speleo3).
Thanks, Thomas
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