> components on the same point. My claim is that this is not true. Thinking
> about it like digital audio, we have "the real thing", a continuous image
> not made of pixels, and sampled as appropriate for the current target
> device. So the idea of images made of rgb pixels is dead. And for examining
> and editing images, no music producer works with individual samples,
> although in the
> old times all of them did work cutting and gluing magnetic tape. The same
The glaring difference between audio & image is that audio is almost always sampled at a rate far higher than humans are capable of hearing (44Khz even for commercial CD audio), whereas our screens are still far from that point. Even the highest-res screens still have easily distinguishable pixels. And even where you can't see the pixels, you still need a significantly higher resolution to prevent common artifacts.
All I'm saying is technology's not quite at the point where we can start ignoring individual samples. I think it'll be a good few years yet :-)
- Bryan