Yes I'm also having the same problem, and I'm not sure how to resolve 2geom's dependency on the boost headers.
From: "john cliff" <john.cliff@...400...>
Sent: Saturday, August 18, 2007 11:15 PM
To: "Bob Jamison" <rwjj@...127...>, "Inkscape Devel List" <inkscape-devel@...1794...s.sourceforge.net>
Subject: Re: [Inkscape-devel] ImageMagick on win32
Hi Bob,
finally got round to trying this today, installed the
new libs, did a clean build (having removed the bitmap folder from teh
exclude list), and I get the following when linking:
Make error line 350: LINK problem: build\libinkscape.a(adaptiveThreshold.o):adap
tiveThreshold.cpp:(.text+0x124): undefined reference to `Magick::Image::adaptive
Threshold(unsigned int, unsigned int, unsigned int)'
build\libinkscape.a(addNoise.o):addNoise.cpp:(.text+0x117): undefined reference
to `Magick::Image::addNoise(MagickLib::NoiseType)'
build\libinkscape.a(blur.o):blur.cpp:(.text+0x11e): undefined reference to `Magi
ck::Image::blur(double, double)'
build\libinkscape.a(channel.o):channel.cpp:(.text+0x11f): undefined reference to
`Magick::Image::channel(MagickLib::ChannelType)'
build\libinkscape.a(charcoal.o):charcoal.cpp:(.text+0x11e): undefined reference
to `Magick::Image::charcoal(double, double)'
build\libinkscape.a(colorize.o):colorize.cpp:(.text+0x21d): undefined reference
to `Magick::ColorRGB::ColorRGB(double, double, double)'
build\libinkscape.a(colorize.o):colorize.cpp:(.text+0x240): undefined reference
to `Magick::Image::colorize(unsigned int, Magick::Color const&)'
build\libinkscape.a(colorize.o):colorize.cpp:(.text+0x252): undefined reference
to `Magick::ColorRGB::~ColorRGB()'
theres a bunch more undefined reference errors after that, this was
just a sample :)
Any ideas?
Cheers
Sim
On 8/14/07, john cliff wrote:
> thanks bob, will have a play with it this eve.
>
> On 8/14/07, Bob Jamison wrote:
> > Hi all,
> >
> > I uploaded another lib bundle. This one has the ImageMagick
> > library. It is statically built to avoid the (IMHO) nasty DLL
> > collection you would otherwise need to bundle with Inkscape.
> >
> > People can tweak build.xml to get it to build now, I guess.
> >
> > http://inkscape.modevia.com/win32libs/gtk210-070814.7z
> >
> >
> > bob
> >
> >
> >
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