Just FYI, it does not compile on win32.
Make error line 303: problem compiling: In file included from src/widgets/../ui/ dialog/dock-behavior.h:22:0, from src/widgets/../ui/dialog/dialog.h:19, from src/widgets/../spray-context.h:24, from src/widgets/toolbox.cpp:93: src/ui/widget/dock-item.h:22:21: fatal error: gdl/gdl.h: No such file or directory compilation terminated.
Also, is it possible to run multiple jobs with btool? I haven't tried -j#, but am wondering.
Cheers, Josh
On Sun, Jun 12, 2011 at 3:18 PM, Jon Cruz <jon@...18...> wrote:
On Jun 12, 2011, at 2:53 PM, Krzysztof Kosiński wrote:
2011/6/12 Alex Valavanis <valavanisalex@...400...>:
Hi Josh,
The small icons that appear in the handle of our docked dialogs are all rendered in this manner as far as I can tell. At the moment, upstream gdl only allows dialogs to be created either with no icon in the handle at all [gdl_dock_item_new()] or with a stock icon in the handle [gdl_dock_item_new_with_stock()]. We have added a new option [gdl_dock_item_new_with_pixbuf_icon()] that allows a pixbuf icon to be used in the handle.
I think the best solution would be to expose the GtkImage widget that displays the dock icon as a property, so that we can use gtk_image_set_from_pixbuf or gtk_image_set_from_icon_name on it.
That might not be the best.
Among other things you end up with a single-sized bitmap that is used regardless of situation and user preferences. It is much more flexible to use a custom stock icon. Since Inkscape hooks itself in as a provider of stock icons, it can supply any as needed, and with dynamic sizing.
Work-arounds include rendering and grabbing a pixmap early in the process, but that has led to many bugs, including some significant crashing in many apps (not just Inkscape). But that a proper solution fixes crashing without need for work-around code, and also provides proper dynamic sizing, makes it a much better choice.
Regardless, gtk_image_set_from_pixbuf should be avoided.
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