It works. And from my testing it's running perfectly fine... possibly slightly faster for some reason, as it seems to be a little more responsive than many builds have from the past couple weeks. Is there anything in particular you'd like tested with it?
-----Original Message----- From: inkscape-devel-admin@lists.sourceforge.net [mailto:inkscape-devel-admin@lists.sourceforge.net] On Behalf Of Bob Jamison Sent: Thursday, September 23, 2004 10:04 AM To: inkscape-devel@lists.sourceforge.net Subject: [Inkscape-devel] New Win32 build, and a gtkmm question
I built another Win32 copy this morning, almost same as usual, but this one has several differences. If someone could test it to see if it works, I would appreciate it.
This was a clean build using newer versions of MinGW's mingw-runtime, win32api, binutils, and the release candidate of their gcc-3.4.2 diffs. I think they are preparing for another complete release, which would be wonderful for our Windows-trapped developers.
If this newer stuff works OK, I will upload tomorrow.
In addition, this is using newer bugfix versions of Gtk and Glib from Tor Lillqvist's site.
So please let me know how it works! http://troi.hous.es3.titan.com/~rjamison/inkscape/builds/Inkscape0409231 145.zip
====== (On another topic, but with that build)...
Also, note the changed Trace dialog. Can someone please tell me how to pack that Preview button so it doesn't stretch? :-) I tried a lot of combinations with no success.
In addition, I added an Abort button, and a callback. In a day or two I will have the tracing method launched in a thread, so that it will not lock up the gui. Now I need to get with Peter to see how to abort tracing. Maybe a kill flag?
Later!
Bob
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