Here's my stab at a complete set of icons, the style consistent with the ones above (maybe something other than red for a fill though).I think it helps to have "markers" that remind the user what "markers" are, which is why I included two.Visually, this is a bit easier to sort through than just the edge of the line and a single marker, I think.Thoughts?-COn Mon, Mar 7, 2016 at 6:55 PM, C R <cajhne@...400...> wrote:JFYI, I've almost finished implementing a GUI for paint-order.
Tav
Neat... what does it look like? :DDo you still need icons for it? Does the implementation use icons? :)-COn Mon, 2016-03-07 at 18:12 +0100, Eduard Braun wrote:
> Am 07.03.2016 um 17:53 schrieb Martin Owens:
> >
> > If anyone wants to have a crack at it, these ones are based on the
> > strait line and the order of the items is the order they paint. So
> > it
> > should signify the effect pretty clearly.
> Actually I'd keep a constant order (and also size and position) of
> all
> items and just change the layering...
>
> The idea to use item order to visualize paint order is nice, but
> it's
> too hard to figure out what stroke and fill are when items are
> moving
> around (especially given the small size), so the intended effect is
> not
> achieved and it actually gets harder to figure out the paint order.
>
> Regards,
> Eduard
>
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