Hi,

Can I give my 2 cents?
I use inkscape in production (as an enthusiastic amateur) and I really like it. And the developers are doing an incredible job.
But that's right, I think also that Inkscape is in the same place as The Gimp. Why don't you ask for donations to pay developers for specific tasks, like for the gimp? 5$ would be enough. If 1 million (the statistics given yesterday) give 5 bucks, well... I'm joking, of course, but with just 10000 (1%) people... I can be the first, if you want.

But it's not for that I'm writing now. I'd like to give my wishes for the "0.49's plans":
1°) Improve the speed of the exporting/rendering tool, by using our huge CG :-) . I've just tried to export a 8000x5000 picture with many filters, it didn't take centuries... just decades ^^.
2°) therefore, improve the filter tool. I proposed a possible solution few months ago, that merges 'filter tool', 'path tools' 'color tool' and all tools that change the shape/color of lines/shapes, by using an interface like "games SDK materials tool". Today, we have too much tools for same purpose, basically.
3°) Anyway, improve actual filter tool is really needed. We can do many things with it that can improve the picture (less vectorial -> more bitmap), but many things are lacking or buggy. No offense ^^.
4°) Improve perspective-like tools. They are are buggy and not very effective. By the way, today 2 grids are available: rectangular grid and axonometric grid. Why not perspective grid? You specify the type (one-point, two-points, etc) and points like vanishing point, and the grid appears. Plus, if you hang your nodes to the grid, and you change the points of the grid, the picture is automatically updated. Maybe I'm dreaming, but for sets it would be great.
5°) Script language, to allow people making their own tools, without touching the code (like The Gimp). For example I thought this week about an improvement: When I draw a car with many filters effects to fake raytracing, the effects are drooling outside the general shape. So I have to duplicate the car -> delete the filters -> unite shapes -> group the first car -> object, cut. All these operations could be done by script.

Cheers,
Teto.

Le 05/03/2011 21:01, Josh Andler a écrit :
Hi,

Definitely no plans. I don't foresee 0.49 releasing this year at the current rate.

For us to achieve the goals we've put forth we're dependent on new cairo and pixman releases to be available in released distros (doesn't look like it will be the Spring round) and I haven't seen much work in the way of getting rid of our internal copy of gdl, etc.

This dev cycle will be abnormally long and it's just something that people need to be okay with. I think we're just in the same place that the gimp devs are, lack of manpower makes the machine work slowly.

Cheers,
Josh

On Sat, Mar 5, 2011 at 11:33 AM, Alexandre Prokoudine <alexandre.prokoudine@...400...> wrote:
Hi,

Do we have any plans re 0.49 and GSoC? Do we want releasing 0.49
before work on GSoC projects starts (in case we are accepted) which
means end of May? If not, do we want releasing once a year which means
0.49 around August?

Would it make sense figuring out now where we are currently and what
we could for 0.49?

Alexandre Prokoudine
http://libregraphicsworld.org

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