Hi,
Chris Morgan schrieb:
On Sun, Nov 22, 2009 at 11:31 AM, the Adib <theadib@...1439... mailto:theadib@...1439...> wrote:
Chris, Ted, uwesch noted that Chris made the application from the svn not from the tarball. (The version string is affected and has the revision number). Also inkview was missing (Additional step "btool dist-inkview" is needed to create inkview)
I definitely did /not/ create it from svn. It came from the zip download (as you can surely see by the fact that it's Inkscape-0.47-1.exe, I don't go renaming things ever). As for inkview, I follow the build instructions http://wiki.inkscape.org/wiki/index.php/Win32Port which do not include inkview. If we want it, we should add dist-inkview to what dist (the default) does. Personally I don't see much point in it except for advanced users anyway, it's never linked to from the start menu or anywhere.
Could you please tell me then what it is that uwesch has specifically against the build?
I installed your exe file and in the about screen i had a build number. So i downloaded the tarball zip and builded a new one. The new one is without any number. That's the reason we thought you builded from svn. Sorry about that.
My thoughts about inkview:
Inkview is not only a program for advanced users. i know, inkscape is not in the building process. So i startet a discussion on the devel list, without any answers at this point. Yesterday i was talking to Adib becaosue of inkview. So he said... create this application and put it into the build. So it sounds for me like a normal process. But anyway. I use inkscape to show svg's and i think many ohter users too. So i can see no reason for cutting them out of the build. That are my 2 Cents.
So I replaced all files that I put on sf.net <http://sf.net>. The new files have "inkscape-0.47-2-win32" in their names.
Incidentally you haven't compressed the 7z archives with Ultra, you really should to keep them as small as possible. 0.47-2 is also going to be unnerving for users when 0.47 is released... I already strongly dislike the -1 being there at all for the first release.
I am not aware of any issues at all with my builds; they follow the exact documented procedure and with the right files.
No doubt about that, Chris.
-- Chris Morgan <chris.morganiser@...400... mailto:chris.morganiser@...400...>
I'm good at making two things: mistakes and enemies.
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Sincerely,
UweSch