Nice! I plan to put a bit of money on it too. Maybe I invest on it a tiny portion of my SoC money (what comes with geek stuff should go back to geek stuff). And maybe I get some funds from mozilla community support, they still didn't contact me.

I would like to ask here what prizes would you suggest. I need to figure out what would be cool to give as prizes.

Juca

On Tue, Jul 29, 2008 at 12:35 PM, Patrick <optomatic@...584...> wrote:
Hey Felipe

This is the most awesome thing I have seen in a very long time!!!

I would like to help with your project in any way I can. I am a bit
short of cash right now but I can pledge $50 for a prize.

If there is any way you could post a tutorial on this I would love to
see it!

Unlike you, English is my first language. However I still feel like I am
still studying it, so I guess this makes me EFL, instead of ESL!

Having said this, I think the message should read:
"game will be ready to play once this messages DisappearS, disappears
with an "S".

Es muy Bueno!!

Good job!

-Patrick

Felipe Sanches wrote:
>
>
> ---------- Forwarded message ----------
> From: *Felipe Sanches* <felipe.sanches@...400...
> <mailto:felipe.sanches@...400...>>
> Date: Tue, Jul 29, 2008 at 3:14 AM
> Subject: promoting SVG
> To: Asa Dotzler <asa@...2025... <mailto:asa@...2025...>>,
> stb@...2026... <mailto:stb@...2026...>
>
>
> hello,
>
> My name is Felipe Sanches. I am an Inkscape developer (also known as
> JucaBlues at the Inkscape community) and I am putting efforts in the
> spread SVG usage for web content. I am very excited about the
> possibilities that this technology brings and also about the openness
> of it (mainly compared to proprietary Flash technology).
>
> I have recently developed a little game using SVG and javascript. You
> can see it here:
> http://bighead.poli.usp.br/~juca/code/svg/minigame/minigame.svg
> <http://bighead.poli.usp.br/%7Ejuca/code/svg/minigame/minigame.svg>
>
> I would like to promote something together with Mozilla. I was
> thinking about a game coding contest. The rules would require the game
> to use SVG technology and to run properly in Firefox 3 (and,
> optionaly, on any SVG compliant browser). I would like to promote this
> contest myself, but I do not have enough resources to provide cool
> prizes and also I do not have the same visibility as you guys have in
> order to reach the greatest possible number of contest submissions
> from the webdevelopment community. Even harder when you think about an
> specific technology we are trying to promote.
>
> Since Firefox is an SVG capable browser, and Mozilla is clearely in
> favour of open standards for the web, I supose that you would be
> interested in making this contest become a reality.
>
> I can write a tutorial explaining which techniques & tools I used to
> develop this example SVG+javascript game, so this could also
> eventually help promoting Inkscape, which is the opensource SVG editor
> project to which I often contribute.
>
> I am waiting to hear your opinions on the subject,
> best wishes,
> Felipe Sanches
>
> PS:
> these are the instructions for the example game:
> Enter key - Starts the game
> Right and left arrow keys - moves Tux
> SpaceBar - tux tries to hit the MSN butterfly
>
> also, if you need, you can zoom the graphics with ctrl + (plus)
> SVG is vector graphics, so you wont loose quality when zooming SVG
> content
>
> ------------------------------------------------------------------------
>
> -------------------------------------------------------------------------
> This SF.Net email is sponsored by the Moblin Your Move Developer's
> challenge
> Build the coolest Linux based applications with Moblin SDK & win great
> prizes
> Grand prize is a trip for two to an Open Source event anywhere in the
> world
> http://moblin-contest.org/redirect.php?banner_id=100&url=/
> ------------------------------------------------------------------------
>
> _______________________________________________
> Inkscape-devel mailing list
> Inkscape-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/inkscape-devel
>



Felipe Sanches wrote:
>
>
> ---------- Forwarded message ----------
> From: *Felipe Sanches* <felipe.sanches@...400...
> <mailto:felipe.sanches@...400...>>
> Date: Tue, Jul 29, 2008 at 3:14 AM
> Subject: promoting SVG
> To: Asa Dotzler <asa@...2025... <mailto:asa@...2025...>>,
> stb@...2026... <mailto:stb@...2026...>
>
>
> hello,
>
> My name is Felipe Sanches. I am an Inkscape developer (also known as
> JucaBlues at the Inkscape community) and I am putting efforts in the
> spread SVG usage for web content. I am very excited about the
> possibilities that this technology brings and also about the openness
> of it (mainly compared to proprietary Flash technology).
>
> I have recently developed a little game using SVG and javascript. You
> can see it here:
> http://bighead.poli.usp.br/~juca/code/svg/minigame/minigame.svg
> <http://bighead.poli.usp.br/%7Ejuca/code/svg/minigame/minigame.svg>
>
> I would like to promote something together with Mozilla. I was
> thinking about a game coding contest. The rules would require the game
> to use SVG technology and to run properly in Firefox 3 (and,
> optionaly, on any SVG compliant browser). I would like to promote this
> contest myself, but I do not have enough resources to provide cool
> prizes and also I do not have the same visibility as you guys have in
> order to reach the greatest possible number of contest submissions
> from the webdevelopment community. Even harder when you think about an
> specific technology we are trying to promote.
>
> Since Firefox is an SVG capable browser, and Mozilla is clearely in
> favour of open standards for the web, I supose that you would be
> interested in making this contest become a reality.
>
> I can write a tutorial explaining which techniques & tools I used to
> develop this example SVG+javascript game, so this could also
> eventually help promoting Inkscape, which is the opensource SVG editor
> project to which I often contribute.
>
> I am waiting to hear your opinions on the subject,
> best wishes,
> Felipe Sanches
>
> PS:
> these are the instructions for the example game:
> Enter key - Starts the game
> Right and left arrow keys - moves Tux
> SpaceBar - tux tries to hit the MSN butterfly
>
> also, if you need, you can zoom the graphics with ctrl + (plus)
> SVG is vector graphics, so you wont loose quality when zooming SVG content
>
> ------------------------------------------------------------------------
>
> -------------------------------------------------------------------------
> This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
> Build the coolest Linux based applications with Moblin SDK & win great prizes
> Grand prize is a trip for two to an Open Source event anywhere in the world
> http://moblin-contest.org/redirect.php?banner_id=100&url=/
> ------------------------------------------------------------------------
>
> _______________________________________________
> Inkscape-devel mailing list
> Inkscape-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/inkscape-devel
>


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Build the coolest Linux based applications with Moblin SDK & win great prizes
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http://moblin-contest.org/redirect.php?banner_id=100&url=/
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