On 2007-February-28 , at 16:04 , Areozol wrote:
On 2007-02-28, at 15:56, jiho wrote:
You really do not need to be a programmer to build Inkscape, you just need some hard drive space, a little spare time and the will to follow the directions we can give you. Would you care trying?
By the way, I am no programmer at all either and I am building Inkscape from time to time. That's really easy.
Yes, I have installed the Apple's developer utilities, but only the older version from Panther install disks.
OK great! You may need to update those. This should be doable simply by software update I think. If nothing shows up, then you are all set on this matter.
The next step is to install inkscape dependendies. For that you need to install DarwinPorts for Panther: http://darwinports.opendarwin.org/getdp/
Then follow the beginning of the indications on the wiki about compiling Inkscape on OS X http://wiki.inkscape.org/wiki/index.php/ CompilingMacOsX#Preparing_the_build_using_DarwinPorts It tells you what to install with DarwinPorts. DarwinPorts runs from the command line so you need to open the "Terminal" application and when it's said on the wiki to
"... install them with the command: sudo port install boehmgc gtkmm gnome-vfs intltool libxslt lcms popt"
it means you need to type:
sudo port install boehmgc gtkmm gnome-vfs intltool libxslt lcms popt
in the Terminal window (copy-paste works of course). This involves compiling lots of stuff which is quite long once it starts so you may want to do this during the night in order to kept your computer responsive when you work on other stuff during the day. Do not mind the part about MMX optimization and such, this is outdated. Just run: sudo port install boehmgc gtkmm gnome-vfs intltool libxslt lcms popt and sudo port install aspell libgnomeprintui and report when you're done.
Thanks A LOT again!
JiHO --- http://jo.irisson.free.fr/