Krita has only a few full time developers, and they do Kickstarters. They also had trouble with the tax man recently so their funds are short. If anything, we should be helping them with money and awareness of the software. We don't have any internal structure that supports what Blender or Krita do, and we have not even considered a kickstarter for funds. We've tried round about nothing in terms of fundraisers, so I believe it would be inappropriate to ask any projects for some  their funds when we offer nothing, and have not even decided what we might offer in return, much less who would be doing those things.

-C

On 8 Aug 2017 15:33, "Miguel Lopez" <reptillia39@...3425...> wrote:
There's not much organizational or corporate support, and that's part of
the issue. If we look at Blender, Krita, and Natron, you see proper open
source development. Now, when you look at GIMP, and no offense to
anyone, Inkscape, you'd see issues with slow development. The guys at
GIMP are probably in the same situation. The main issue is that Inkscape
is not very usable for most professionals (I say this as someone who
designs product, and my work involves printing vectors, so Illustrator
or CorelDraw is my only choice as they directly support CMYK. You'd have
to convert to Krita in order to get the exact color you need, and that
is really painful), and the least it requires to move into professional
area is CMYK support. Making Inkscape into a professional app would
increase corporate support big time. All of that being said, I think I
have a idea.

What if we can talk with developers of Blender, and Krita to see if they
can help us with funding issues somehow, and get more funding by
borrowing their money. Krita had 36000 dollars of funding in matters of
two day which shows they have huge amount of support (in comparison with
GIMP, GIMP has less than 5000 from what I seen. Out of the two, Krita
can work in a pro workflow because of having feature set only seen in
Affinity Photo, and Photoshop. That is probably why Krita has more
fundings at this point in comparison with GIMP).

On 8/8/2017 8:12 AM, C R wrote:
>> I hope Mc has more skills as a developer than as a chat room monitor.
> ... wha?
>
>
>> One of the best ways of supporting development is to engage the community in
>> a positive way so the developers don't have to spend their time answering
>> routine questions in the many channels of communication that we have
>> available.
> Plenty of people to answer questions. Mc is just one of the most
> helpful right away.
>
>
>> Has anyone found organizational or corporate sources of support?
> I'm trying, but my source wants some accountability tied in with the
> funds. This is actually what sparked the Patreon idea of funding -
> Patrons are sure where their money is going. Everyone wants something
> fixed or improved, and the only way to guarantee that is something
> like Patreon. If devs don't follow up on their promises, the funders
> can pull funding.
>
> As far as some company that just wants to dump money on the project
> without any particular fix/requirement/agenda: Nope. Still chasing
> that unicorn. :)
>
> Stay tuned.
> -C
>
>
>
>> Thanks,
>>
>> Robert Sterbal
>> robert@...3541...
>> 412-977-3526 call/text
>>
>>
>> On 8/8/2017 7:16 AM, Alexander Brock wrote:
>>> On 08/05/2017 05:54 PM, Martin Owens wrote:
>>>> We have two developers who are prepared to trial such a system. Tav and
>>>> Mc (Marc), both attended the hackfest, both have worked on Inkscape
>>>> intensively for quite a while.
>>>>
>>>> I want to see if it's possible try and get a trial set up quickly. Mc
>>>> will leave education in 2 months and must decide to continue developing
>>>> Inkscape or move on to full time employment.
>>> I encourage this plan, I would like to see funded development on Inkscape.
>>>
>>> Best Regards,
>>> Alexander
>>>
>>>
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