this thread is meant to brainstorm the possibility of implementing SVGFonts rendering on canvas without use of libpango.

Since libpango development of the userfonts feature is very slow (currently at 0% done), I would like to ask you to keep in mind the possibility of adding special cases for SVG Fonts in the font family selector and in the text rendering on canvas.
I am not asking you (Milosz) to implement it. I just would like to be sure that you are aware of this need and, if possible, I would like to brainstorm a bit about what should we do to better integrate SVGFonts rendering on canvas even without pango support.


JucaBlues