
On Mon, 10 Jan 2005, Chris wrote:
Date: Mon, 10 Jan 2005 11:38:05 -0500 From: Chris <radical@...78...> To: inkscape-devel@lists.sourceforge.net Subject: [Inkscape-devel] AGG backend?
Has anyone looked into using AGG (http://www.antigrain.com) as the low level back-end? AGG itself seems very low-level in some places, which might cause problems but it seems very functional. I searched this list and found another reference that said it might be good for being able to
When you have gone to the trouble of finding references please try to include links to them so others do not have to try and find them all over again
add the SVG filter support. Personally, I would love to finally have that functionality.
I made a real quick look at the code and it looked nice and seems flexible.
In my limited testing I found that it was extremely fast.
It doesn't have much in the way of SVG support though. There is an example SVG viewer but barely has any functionality. I suppose Inkscape would just keep its current SVG stuff anyway.
I was just wondering if anyone had looked into it and if they found any serious issues. I assume Inkscape switched from librsvg to livarot for some good reason and I'm just wondering if AGG was a consideration.
I'm pretty sure Inkscape (and Sodipodi) never used librsvg.
I haven't heard Antigrain Geometry (AGG) mentioned before (at least not on the Inkscape lists) but you suggest it has come up already so perhaps it was only mentioned briefly and now that you have mentioned it developers will take another look at it.
Sincerely
Alan Horkan http://advogato.org/person/AlanHorkan/
Sincerely Inkscape, Draw Freely http://inkscape.org Abiword is Awesome http://abisource.com