
The thing is that if I use the freehand tool ( or any other tool than the predefined shapes ), as soon as I release the mouse button the shape literally goes haywire, that is, it becomes a big spindly mess.
Never seen anything like it. The important questions is, do the actual nodes of the path become displaced to (0, -infinity), or is it only a rendering problem while the nodes are where they need to be? Can you save such a broken file? If so, is it displayed broken when you reopen it in the win build? or in linux build? If the saved SVG really becomes broken, please send it to me (and file a bug attaching your screenshots and the broken SVG). Otherwise this problem may be hard to solve because it will have to do with the renderer which is much more difficult to debug.
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