
24 Apr
2010
24 Apr
'10
1:05 p.m.
W dniu 24 kwietnia 2010 14:51 użytkownik bulia byak <buliabyak@...400...> napisał:
Tests are good, but they will never catch problems with rendering interruption and other interactive aspects.
If interruption is a problem, maybe we need to design the renderer in a way that allows it to throw away the results at any point in time and start working on something else?
For me an important goal would be to to never show a partially redrawn screen. The kind of artifacts that tiled redraw introduces aren't nice. By the way, when dragging, we force the redraw to complete every 5 motion events; instead of doing that we could interrupt the drawing at most 5 times during a drag and then force a redraw.
Regards, Krzysztof