
Hi all,
I just committed a new LPE: Interpolate. Does something like the python interpolate effect.
You can also draw the interpolation trajectory: the path along which the intermediate paths are drawn.
1. Draw a path consisting of 2 subpaths. (draw a line, then draw another line while holding shift. the 2nd line will be added to the 1st, the result will be an SVG path with 2 subpaths) 2. Apply LPE Interpolate.
The reason I made this interpolation between the 1st and 2nd subpath is that it seemed relatively easy to do this, instead of interpolating between whole sets of paths. Hmm, now that I think of it, it isn't all that much more effort actually. In any case, the UI is much easier to work with for subpaths than for 2 paths.
I could also do this probably: 1. Draw an interpolation trajectory 2. Apply LPE 3. Copy-paste first path as "Path A" parameter Copy-paste second path as "Path B" parameter
Let me know what you all think is best, maybe we want both, as in the case of bend path and pattern-along-path. ("Interpolate subpaths" and "Interpolate along path")
:) Johan
P.S. The LPE choose dropdown box is getting really huge now. Who wants to make mockups of what is a better system for applying effects?